Free online course in Artificial Intelligence by Stanford University

Stanford University are offering a free course in Artificial Intelligence autumn. The course will include feedback on progress and a statement of accomplishment. Taught by Sebastian Thrun and Peter Norvig, the curriculum draws from that used in Stanford’s introductory Artificial Intelligence course. Details of the contents on the course are here. Tweet

Develop in Brighton

I have been attending Develop in Brighton 2011 this week. This is the main conference in the UK for game developers. There are several tracks of session covering coding, art, audio, production, design, business. An ‘Indie’ track was also on offer for independent developers as well as GamesEdu, a track of talks involving industry and… Read More »

Game Jam Results

  The Brains Eden 48 Hr Game Jam has proved to be a big success. I’m pleased to announce that Team Vertigo, from my own University, Anglia Ruskin University (ARU), picked up three prizes (the most of any game) including Best Overall Game, Best Overall Sound, Best Technical, A great result for us at ARU.… Read More »

48 Hr Game Jam Underway

As I write this, the Brains Eden 48 Hr Game Jam is underway at Anglia Ruskin University in Cambridge (UK), where I teach game development. Actually, the students will have been kicked out of the labs by now, 11:45pm, in an effort to make them get some sleep, but that’s unlikely considering the availability of… Read More »

Brains Eden 48 Hr Game Jam 2011

I’ve been involved in helping to setup the 2011 Brains Eden 48 Hr Student Game Jam which will be taking place in our game development labs at Anglia Ruskin University in Cambridge on 9-11th July.  Students will have 48hrs to develop a complete working game and will have the opportunity to interact with representatives from… Read More »

June 2011 Release of UDK

The June release of UDK is now available for download: http://www.udk.com/news-beta-jun2011.html  Improvements include: New Foliage Editor Map templates Mobile workflow: Both PC and mobile editors are now combined into one editor Simplygon static mesh reduction New KISMET Debugger Decal support in Unreal Landscape I usually avoid updating my UDK game project (yes, I am working… Read More »

bfxr Sound Generator

This is a great app for generating sounds for games http://www.bfxr.net/ Especially good at generating sounds for retro games. This is a web app which can download the generated audio effect to a wav file, or there is a standalone app you can download. Tweet

Unreal Unit Conversion

Just found this handy little unit conversion webpage which allows you to quickly convert Unreal Units to m, cm, ft, inches: http://hyper.dnsalias.net/infobase/archive/measurement/tutes/uu_convert.html Tweet

May Release of UDK

  The May Release of UDK is now available for download: http://www.udk.com/news-beta-may2011 Improvements include: Select multiple actors and transform them as a group Easier location of Named Variable in KISMET……… (glad to see this one, I regulary use named variables) Skeletal mesh import time has been drastically decreased. Skeletal mesh compression is now per LOD,… Read More »

UDK Launch Pad

Jonas Fjellström has just relased the UDK Launch Pad for free: http://www.nightmare.nu/?page_id=84 The tool revives some of the functionlaity which Epic recently removed from Unreal FrontEnd and also adds in some new tools. Tweet